![]() ![]() It's worth noting, however, that if the team didn’t overhaul the controls from scratch, its only alternative would have been to simply treat the controller like a mouse, letting a single cursor do most of the work. As far as I can tell, both sides are correct. Another viewpoint holds that automation bypasses an important part of the game, and could make new players too reliant on the computer’s decisions. One argument states that automation lowers the barrier of entry for new players, and makes console play feasible in the first place. With AI handling villager micromanagement, players can focus much more on the “macro” levels of the game - technological research, base layout, military strategies and so forth.ĪoE2 players on Reddit seem split about the move. It’s difficult to overstate just how much this small tweak changes the overall flow of AoE2. “Our many console-exclusive features, such as new shortcuts and new AI automation, were specifically designed to lower the barrier-of-entry for play and to reduce the APM (actions per minute) required for expert play,” Liu told Tom’s Guide. Likewise, the game will automatically assign villagers to construct buildings, and send them back to gathering when they’re done. As such, AoE2 on Xbox lets you simply select your desired breakdown of resources, and automatically allocates each new villager appropriately. However, that would be a tremendous pain to manage with a controller. "Our many console-exclusive features, such as new shortcuts and new AI automation, were specifically designed to lower the barrier-of-entry for play and to reduce the APM (actions per minute) required for expert play." Alex Liu, Design Director on AoE2 Manually assigning villagers to gather resources, as well as pulling them aside to construct or repair buildings, is a vital part of learning the game’s flow and strategy. The type of resources you need most over the course of a game varies tremendously, from food and wood in the early stages, to gold and stone later on. One of the biggest challenges that players face is how to allocate their villagers. What does is the AI automation that Liu discussed - and that’s easily the most controversial part of the game’s controller support. But Liu is correct that these enhancements, by themselves, don’t really make the game playable. The minimap even expands so that players can scroll across it quickly. You can construct buildings by selecting a patch of empty ground, or a nearby resource. AoE2 lets players select multiple units by holding down a button to increase the cursor size, or using a hotkey to select similar units (villagers, soldiers, livestock, etc.). ![]() In practice, the results are respectable, albeit imperfect. We also needed to create a new set of features, including AI automation, to fundamentally alleviate the need of repetitive unit selection in the first place.” ![]() We tuned the crosshair movements, added magnetism, and created new button shortcuts for common selection commands. “Solving this required a combination of efforts across many areas. That’s why I’ve asked info about various types of AI for my next play through.“Unit selection has always been the most difficult area to adapt to controllers, as the analog sticks lack the speed and precision of a mouse,” said Liu. Idk if there is a way to get my ally longbows archers or any units so I can control and reduce his assault on our enemies? My last approach will be to steal his gold and stones. I’ve been delaying my market so my ally can’t trade early or barring its villager/s on my encampment from chopping down trees and gathering my reserved mines. I’ve been reloading saved game after saved games and trying to figure out the best approach. ![]() If I become softer to the Lithuanians my plans for the game will be ruined. My plan is just to neutralize 1 AI by tower rush so I can keep pace with all of them, put up good defenses and break alliance, convert more AI unique and heavy units and play to infinity.īut as the opponents’ ally help his embattled teammate, my ally is becoming strong and eventually overrun and destroy the Bulgarian enemy and will March towards the Lithuanians with little resistance. I’ve been on my 2v2 on HD AI, I play the Byzantine ad my ally is Britons, against Bulgarian and Lithuanians, all extreme. ![]()
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